Dilettante Fascination

Main themes of this blog: ANIME and SCIENCE. Although I like plenty of things which may show up from time to time. Like Doctor Who. Or Sherlock. Or Supernatural. Or Steins;Gate. Or Persona 3/4.
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Posts tagged "Art"

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A technical glitch causes the Hubble Space Telescope, which ordinarily captures magnificently crisp scientific imagery of the cosmos, to lose balance and create this inadvertent piece of modern art.

It is suspected that in this case, Hubble had locked onto a bad guide star, potentially a double star or binary. This caused an error in the tracking system, resulting in this remarkable picture of brightly colored stellar streaks. The prominent red streaks are from stars in the globular cluster NGC 288. 

(via jtotheizzoe)

jtotheizzoe:

The Cosmos on Canvas

Steve Gildea’s paintings are part space journey, part whimsical dream. Just the kind of thing I need today. And every day.

More at his website. 

jtotheizzoe:

archiemcphee:

Zero Gravity + Light Painting = Super Awesome

Awesome things are happening on the International Space Station (as usual). This time the awesomeness comes in the form of light paintings created in space by ISS Commander Dr. Koichi Wakata using a spinning toy called the “Spiral Top”.

The “Spiral Top” was developed by Dr. Takuro Osaka. You can check out more photos of the toy in action on on his website.

While we understand what light painting is, we prefer to thin that the astronauts on the ISS are developing super powers.

Keep an eye on Koichi Wakata’s Twitter feed for more wonders from the ISS.

[via Nerdcore and Geekosystem]

I give it 7.3 Hadfields (10 Hadfields being a perfect score, and therefore only attainable by Chris Hadfield himself).

A quote I read earlier today during the airing of Aku no Hana caught my eye.

via @hachikurooo:

The story feels like, “We took this out of the universe most of your anime happen in”, and it really works. #akunohana

I think this sort of mindset is required in order to be able to stomach the “uniqueness” of Aku no Hana.

Too much time is being spent arguing about the graphics and animation style of this show or how different it looks compared to the manga, so let’s talk about something else. Let’s talk about the effect of this show’s uniqueness, in relative to the show and to its original content.

The direct consequences of being unique cuts both ways. This show sits on a fine line between thematic creativeness (that attempts to coincide with the concept of the “beautiful ugliness” of human souls) and jarring laziness. 

It’s like an art exhibit which contains absolutely nothing in it. Some people call it art. Other decry it for being bullshit, laziness to express “actual” art. Of course, the concept of “actual art” lies in the eye of the beholder. Most people correlate “art” with a certain required amount of effort, not unlike the production of any well-received TV show or movie…but things as simple as the chemical decomposition of green chlorophyll due to colder weather is regarded as a work of art done by nature as well.

Whether one statement is true over another is not for me to say, nor is it relevant. My point is that when faced with something that’s right on the border between creative and poorly-made, people have a wide range of tolerance levels, which stem from the ambiguous subjective perception of “art style”. The numerous for/against posts and threads for this show all over the web exemplifies this behavior quite well.

In relation to the original content, this attempt at making the adaptation its own art form leads to a negative impact on some aspects of its presentation. A lot of people have been using the word “realism” to supplement their supporting arguments; not only do I dislike the usage of the term to describe anime in general (save for very rare occasions), but for this particular case the “realism” reduces the shock value.

A post in the Aku no Hana tag here on tumblr which received plenty of notes had a sentence that read: "Our protagonist is a high school student…” There’s the issue. These characters are in middle school. Realism in the setting doesn’t quite apply here. While this series is a fascinating exploration into the dark depths of the human psyche, the fact that the characters are in middle school makes the events that transpire all the more horrifying. This art style eliminates that distinction.

Although, an interesting counter to this is that the perception of these characters as somewhat older makes the events in this series more feasible in reality, which could be considered as scary in its own right. But would conveying a message of realism really be the right move in this case?

The amount of conversation this show has incited is quite a spectacle. The nearly universal 1’s on MAL is one thing, although it seems to be panning out slightly. I haven’t experienced a highly anticipated show (at least, among a good-sized niche group) that bombed this badly in quite some time. But a series like this, which is controversial from content alone, is meant to incite debate and heated discussion. In that sense, I guess this show succeeded.

Spring 2013 Appreciation(?)

Part 3/?

shortformblog:

npr:

The woman, in her 80s, was reportedly upset at the way the fresco had deteriorated and took it on herself to “restore” the image.

BBC Europe correspondent Christian Fraser says the delicate brush strokes of Elias Garcia Martinez have been buried under a haphazard splattering of paint.

The once-dignified portrait now resembles a crayon sketch of a very hairy monkey in an ill-fitting tunic, he says.

via BBC News - Spanish fresco restoration botched by amateur

From delicate to derp.

Aw Jesus. …See what I did there? Ah…

For what it’s worth, at least the lady realized that she went too overboard and fessed up to it. Although…did she have to go and make the painting entirely derp before she realized “oh, this was a bad idea”?

Have I ever mentioned how much of a Doctor Who fan I am?

Fun fact: I actually own a Sonic Screwdriver. Not areal one, of course. It feels kinda plasticky (what else would you expect for a toy), but I’m happy enough knowing that I’ve got one. I drew out this piece within a day of buying it, and it’s what I used as reference.

I made this last year using Paint.NET. Took me about about 30 layers and a little over a week to make. It’s actually one of the more popular pieces I have up on my old deviantArt page.

Man. I miss the days when I had inspiration and the time to make complex works of digital art. I hardly have either nowadays.

But perhaps I’ll go back to making stuff someday. Just need to find that next big inspiration to get me in the mood to draw again.

Wallpaper I made last year, after I finished watching Steins;Gate through its entirety. Still my wallpaper on my Windows partition :D

Once upon a time, when I used to work out of a reliable PC desktop computer, I dabbled a lot in digital art. I didn’t have Photoshop back then, so I relied on a freeware program known as Paint.NET. For all people say about how freeware pales in comparison to Photoshop, Paint.NET was quite a capable program, with outstanding plugin support from a dedicated community. Even if I no longer frequent on the PdN forums, I still promote Paint.NET to friends every once in a while.

It’s a pity I never got back into my digital art groove. I was quite good at making things. I guess my inspiration dwindled as I lost time to school and studies. Some of my motivation probably channelled into my photography work. 

I might as well post some of my better work occasionally. Just for the record.

Oddly enough, the fascination I had with making “space art” still relates to my current love for the sciences. It’s times like this when I wonder whether I should’ve studied Physics instead of Biochemistry; any other person observing my posts would say that I love the physical sciences than the biological sciences—-and I’d be inclined to believe that too.